Economy is a game based on the many clans of the Alpha Howl library.
Heres a list of what Economy will be planned to have:
-Factions (Medusa Empire, Devil cats, Wolves, Terror fold, etc.)
-World, kingdom, and personal events
-Multiplayer (4 players maximum)
-Kingdom council (advisers will change depending upon the faction)
-Wars! (Followed by simple but strategic battles)
-Diplomatic solutions (treaties, alliances, trade, messages, etc.)
-Conquerable lands
-Buildings and units
-Station units in lands and build an invasion force
-Barbarian invasions
Heres a list of what Economy will be planned to have:
-Factions (Medusa Empire, Devil cats, Wolves, Terror fold, etc.)
-World, kingdom, and personal events
-Multiplayer (4 players maximum)
-Kingdom council (advisers will change depending upon the faction)
-Wars! (Followed by simple but strategic battles)
-Diplomatic solutions (treaties, alliances, trade, messages, etc.)
-Conquerable lands
-Buildings and units
-Station units in lands and build an invasion force
-Barbarian invasions
Factions:
There are multiple different factions. Each one is in the Alpha Howl library universe. Here are the factions:
Medusa empire
Freedom fighters
Nepmoon's guardians
Terror Fold
Voiders
Smeltiers
Confederacy (may be changed)
Shadow guardians
Blood Brew
Each faction will have a unique council, units, buildings, commands, and even structures of their kingdom!
Of course, there will be hostile and neutral factions, such as:
-Capital kingdom
-Barbarians
-Zarin
-Ali'kara!
There are multiple different factions. Each one is in the Alpha Howl library universe. Here are the factions:
Medusa empire
Freedom fighters
Nepmoon's guardians
Terror Fold
Voiders
Smeltiers
Confederacy (may be changed)
Shadow guardians
Blood Brew
Each faction will have a unique council, units, buildings, commands, and even structures of their kingdom!
Of course, there will be hostile and neutral factions, such as:
-Capital kingdom
-Barbarians
-Zarin
-Ali'kara!
Victories:
There are planned ways to obtain victory, but one thing is for certain, there will only be ONE loser out of the planned maximum (4).
Here are several planned victories:
-Kingdom victory (obtain a crown)
-Domination victory (Conquer and control the capital kingdom)
Kingdom victory: Your objective is get the crown before other players do! This will take a long time but it's the only peaceful way to emerge victorious! Once you get a crown, you will gain victory! Of course, other players may continue until there is truly ONE loser. (so if there is 4 players and you gain a crown, 2 of the 3 players may obtain victory as well! If there are only two players and you gain a crown, you will emerge victorious and the other player will be defeated). You may choose to spectate if you wish.
Domination victory: In the middle lies the capital kingdom, a powerful kingdom that will take strong men, good strategy, and a lot of guts! Once you attack the capital kingdom, they can retaliate against YOUR kingdom! So be careful! The Capital has very strong men but if you manage to conquer the heart of the kingdom before anyone else does, you emerge victorious! Other players may continue to play to gain a kingdom victory or other victories until there is truly ONE loser
There are planned ways to obtain victory, but one thing is for certain, there will only be ONE loser out of the planned maximum (4).
Here are several planned victories:
-Kingdom victory (obtain a crown)
-Domination victory (Conquer and control the capital kingdom)
Kingdom victory: Your objective is get the crown before other players do! This will take a long time but it's the only peaceful way to emerge victorious! Once you get a crown, you will gain victory! Of course, other players may continue until there is truly ONE loser. (so if there is 4 players and you gain a crown, 2 of the 3 players may obtain victory as well! If there are only two players and you gain a crown, you will emerge victorious and the other player will be defeated). You may choose to spectate if you wish.
Domination victory: In the middle lies the capital kingdom, a powerful kingdom that will take strong men, good strategy, and a lot of guts! Once you attack the capital kingdom, they can retaliate against YOUR kingdom! So be careful! The Capital has very strong men but if you manage to conquer the heart of the kingdom before anyone else does, you emerge victorious! Other players may continue to play to gain a kingdom victory or other victories until there is truly ONE loser
Events:
Turns are shared, meaning everyone will perform actions at the same time everyone else is doing actions. But everytime all players are done, events will come!
World events: events that concern everyone in the game
Kingdom events: events that concern you but happened in your kingdom
Personal events: events that concern you and you only.
There will be ONE world event everytime a turn ends. World events can include:
-A feast in the capital!
-Ali'kara spotted in the distance!
-Ali'kara has landed in a kingdom!
-Barbarian fortress discovered!
Many more events!
Turns are shared, meaning everyone will perform actions at the same time everyone else is doing actions. But everytime all players are done, events will come!
World events: events that concern everyone in the game
Kingdom events: events that concern you but happened in your kingdom
Personal events: events that concern you and you only.
There will be ONE world event everytime a turn ends. World events can include:
-A feast in the capital!
-Ali'kara spotted in the distance!
-Ali'kara has landed in a kingdom!
-Barbarian fortress discovered!
Many more events!
Combat:
The combat, as far as it is planned, will be on a 2D plane with both armies facing each other. Higher military strength is the goal to achieve. But both sides can have "battle advantages" which can aid one side to dominate the other.
Or, if the battle seems risky on both sides. They can both vote to do a "champion duel", which means that both sides will get a battle champion to fight a 1 on 1 duel. The chapion duel, unlike normal battles, takes skill instead of strategy. With your champion, advantages over your opponent is key. You can choose to attack, dodge, block, or use an ability. Attacking is self-explanatory, your champion will attack the enemy! Dodging can avoid the most hardest of hits. But dodging takes a lot of energy. Blocking does not take up too much energy, but enough hits can break the form and make your champion vulnerable! Utilizing abilities really means using spells to gain an advantage, which can render your champion vulnerable while doing them at the same time!
The champion to win makes the enemy army retreat!
Each combat scenario is TIMED so you can't take forever.